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Ghost Of Tsushima Wind Lines

I recently played Ghost Of Tsushima and got so inspired by that game that I thought of creating Wind Lines as were used in the actual game using Particle Effects in Unreal Engine. So I came across this great tutorial by Dean Ashford on YouTube. Don't forget to check out his amazing stuff on YouTube.
Later I will add falling leaves as were used in the game itself.

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Material

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Particle System

Particle System